Today, at CES 2014, Sony touted some big news for fans unable to afford their current-gen console. Playstation Now, a new cloud-gaming platform designed to work on mobile devices, will offer subscribers titles from the Playstation library - without the necessity of hardware. Sony is marketing this service as a way to play games across a slew of different devices, in the same vein as television and movie streaming. Playstation Now will also stream full titles to PS3, PS4, and Vita - always loading the most up-to-date and patched versions of the title. Titles will be offered on a rental basis, as well as featured in a subscriber account pool, allowing you to choose from multiple ways to stream.
Coming after 2012's acquisition of the Gaikai streaming service by Sony Computer Entertainment Company, this development is anything but surprising. Gaikai has held a firm grasp in the game-streaming industry, staying current as they watched competitors, such as OnLive - fall to the wayside. The idea is interesting, as the service uses cloud-computing to stream your actions back and forth without any actual physical game data being loaded into your device. That being said, we're probably looking at something that's going to eat up bandwidth. Unless you have a phone with unlimited data, I wouldn't expect to use Playstation Now on an everyday basis.
One of the first titles announced for Playstation Now is, Naughty Dog's 2013 smash hit, The Last of Us. We can't imagine playing The Last of Us on a small screen, but we can appreciate the importance that this kind of mobile gaming could have for those on the go. Imagine, never being bored on the bus or plane - ever again. I'll buy into that kind of future.
Sony is currently rolling out a beta in the US, however, the new service is set to launch this summer on the Sony Bravia line of smart TVs - with a trickle-down release onto other smartphones and tablets in the late future.