At this point, it's pretty safe to say that Rockstar left initial online fucntionality out of GTA:V, to make sure that week one reviews stood up to expectations. As a single player experience, Los Santos is an excellent story about compelling characters in a world that feels like it lives and breathes. So what happened with GTA:O? With all the detail and excitement packed into solo play, it's hard to understand why multiplayer turned out to be so boring and fruitless. Perhaps online was too hyped, and there was no way that Rockstar could live up to the outrageous expectations of their community. Maybe their idea was so big, that there just wasn't enough time to properly flesh it out. I would like to give Rockstar the benefit of the doubt, but I don't think that either of the previous statements justify what the consumers received in GTA:O.
First, there was an overwhelmingly terrible launch. I mean BAAAAAD. There is no excuse for a week and a half of glitches, the majority of which - stemmed from the very first quest in the game. Then, the community started having issues with glitching characters. The forums lit up with posts from folks who woke up to find that their toon had disappeared from the roster. Rockstar didn't reassure them, and instead guessed that they "might" come back as the servers became resynched. To top it off there weren't many missions to play, and the ones that produced the most cash - got reward nerfed within the first two weeks of launch. Later, it was evident that Rockstar did not have the means to control their economy, and only hurt the players who were willing to play legitimately - while trying to stop dishonest players that were glitching the game to extract money. Every week, a new money glitch is found, and instead of fixing the issue - Rockstar has essentially thrown their hands in the air with a resounding "screw it".
Glitching aside, the technical problems in GTA:O are mostly fixed. However, that doesn't solve the root of the problem. Fundamentally, the online mode is just plain boring. Once you have a nice house and car, there's little reason to ever log back in. Heists have been promised but there's little to no word on when they will actually be launched in-game. The community is getting fed up, and the servers are starting to dissipate as PS4 and XBONE launches overshadow a title-feature that we now admit we had beer-goggles for.
Rockstar did eventually honor their promise to try and make things right, by dropping a $500k deposit into player accounts and dishing out a free DLC expansion - "Beach Bum". I delved into the Beach Bum DLC, trying out the new compact pistol, broken bottle, and the four new vehicles included in the pack. I really wanted to like the expansion, it just feels like too little too late. Even the additional attire is goofy, at best (always wear a suit into battle). At this point, I'm not sure that Rockstar even knows what they're doing anymore. Beach Bum feels like content that was supposed to be included with a more expansive pack. There's almost nothing here to write about!
Even with the few new missions, there's nothing special about Beach Bum. Honestly, there's really no distinct reason to come back to Los Santos. There are no heists, no major character interactions - nothing that grabs your attention and brings you back into the fold. Until Rockstar can produce more bang for your buck, I suggest you focus your time on something that is more meritorious. There's nothing to see here folks, move along.